Anykey Simulator reviews

Translated by
Microsoft from Russian
"Abzor" in the state of WIP (possibly..) May The idea is not bad, but the implementation is such that does not cause the desire to pass.. In most cases, to get out of the game, it is necessary, attention.. GET OUT OF THE STIMA! For real. In Task Manager The game process is simply NO!... God.. "Trash is evolving"... Tutorial, ON the TRUMPET?! For real???! This Is such a "light self-promotion" Thatle???! 1 Mde. Well, the description of the Achivok is such that it is better to "searing aftar" they would not write.. Terribly fun "Game".. Even through "trying to accumulate" 5 minutes of play, I have accumulated as much as 1.3 HOURS!! 1 From It is a good thing, only in the plan (a heavy sigh and a trace. Words are said to be outrageous intonation..) of the trail cards because of what the whole "like the Treche" and "fruit"...-_-Refand. And go to the masses tag/tag-"indie-* OVNO ($hit)/indie-miscarriage; false/pseudo-indie/(maybe) indiegate/indie without a soul, etc. It is time already" such games "-" put in place ", so that their" countless "did not overlap real indie creations... It was probably the last straw. ...-_-"MAKE STEAM GREAT AGAIN! VIVA LA RESISTANCE! "
Translated by
Microsoft from Russian
Dagestan Technology-Always on guard of health of our psyche made, as obviously, from a Balda, a traditional portion of "game" Hightech from the notorious by the innovative games of studio, Anykey Simulator is typical up to ugliness. Unpleasant pixel graphics, causing instead of nostalgic feelings on 8-bit only irritation of their sloppy could become not completely flawed, do not be here a heap of unpleasant bugs that feel the game. The Constant complaint is the eternal appearance of all sorts of balls, hearts, gifts, bullets and other unnecessary debris here, which not only interferes with the quite amusing process of fixing the fees on the mother, but also relieves all progress at the level, throwing out on White screen of death without being able to do anything. The interference could be not so strong irritant, if, for example, did not have to run independently through the incomprehensible on the beginning of the game and a completely goofy tutorial, which will understand only the one who has already played some time in Game. Why do you need such an explanation? Very wild and inadequate for the game, which even because of its own piskel-art will take not everyone. It is Not clear why the developer puts his own sticks in the wheels, creating such a failure, but it should be his problem, and not the players who suddenly decided to take and buy this opus, and eventually got a non-stick kick under the fifth point. You can't do that, it's a banal disrespect. Curator put like, subscribe to the curator page and look for new games!)
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