Translated by
Microsoft from Russian
Microsoft from Russian
AppleSnake the First part of the series about Apple snake. And, I say, the most unfortunate.
The Whole picture spoils the fact that here the whole map does not fit in the frame of the monitor, ie it will move, for example, to the right, if You are moving to the right. And its movement is not smoothly, and spurts (as well as the movement of the snake).
Of The enemies there are no shooting saws, there are only cacti. The most serious enemy-this is the card, which is written above. There are no time Limits, but the levels (8 in total) will be longer in themselves than in other parts.
Before each level will be written history, to spoilers about the contents of which I will not. If you want, you can read it.
Bottom Line: I don't recommend it just because of the map. She's ruining everything.
Translated by
Microsoft from Russian
Microsoft from Russian
Product received for free is Extremely doubtful * a Little background * This, and 3 more games from Verymax I was driven by one citizen, who is a partner of this product. He was responsible for the plot of the game, another Razrab-for the game itself, the gameplay, the engraver and so on. Well, I guess why not try it. And then it started... * About The game * AppleSnake is a game-snake, as soon as you collect all the apples on the map-win. Join the Cactus-terate One life, put in the wall-lose. Total in the game 8 levels.
Cons of the game: a Jerking card.
This is the first thing that made me want to quit the game. The Entire map in the screen does not fit, and as soon as the snake has to advance beyond the edge, the map begins to move the turf with the serpent. Very stressful.
Bugs.
You can lose by being in an empty space. Because of this I merged exactly 11 times, which was not very cool when there was 1 apple to finish.
Low speed.
It's so slow. And only from Level 5 everything went more fun.
Pros of the game: Plot.
This is the only thing I can accurately set as a plus.
100% of the performed Acachivki.
To Whom it is important.
Nobody needed IMHO: I Do not understand how razrab could overlook such obvious bugs at the time of development, lay out the game in the steam, and, it is worth mentioning, not to fix the bugs for the time from August 2017 to April 2018. I will not talk about not particularly high-quality graphaphone, about annoying music, about the lack of collectible cards in the game (although the trailer stated). Somehow not very write a negative review of the game that you were given, but the bad thing will not be good if you give it, right?
Bottom Line: A Game that could be a good product if you sat over it for at least 2 weeks-a month. Not recommended.
P.S. the Person who made the game, write off the Plaz, if you read it. There are a couple of questions)