AQUAGGEDON
About
Aquaggedon is a (online multi) battle royal party game where you play maritime animals with special abilities in an aquarium. Your goal is to push your opponents into the void while avoiding the multiple cataclysms.
Being eliminated doesn’t mean you are finished with the game: you can interact with the environment and be the next catastrophe that happens to your friends.
Get ready for the silliest showdown under the sea, and show your friends which sea creature is best once and for all!
Controls:
- ZQSD = Move
- Shift = Dash
- Space = Jump
- Left click = Melee attack
- Left click hold = Charge Melee attack
- Right click hold = Aim
- Right click hold + Left click = Shoot
- Left click hold = Charge shoot
Credits :
Worked full time on the project
- Courtney Ferreira - Project manager, Programmer
- Quentin Jannet - Gameplay programmer
- Alexandre Delgery - Game Designer, Gameplay programmer
- Cyprien Vimail du Monteil - Game Designer, Level Designer
- Éloïse Réthoré - Game Designer, Tech art, Artist manager
Worked periodically on the project
- Loan Verdu - 3D artistic director, Character modelization
- Ian Ferrand - CA artistic director, Character concept
- Aurelie Bollengier - Environment modelization
- Ann-Sophie Théret - Animation
- Ugo Coletta - Character concept, Environment concept, UI
- Louis Perugini - FX concept, character concept
- Arthur Nagazeraga - Animation
- Nawal - Environment concept
- Anthony Merlin - Rig
- Nathan Arditi - En vironement modelization
- Vincent - Environment modelization
- Yves Jeanmonod - Kakemono design