Average Playtime: 1 hour

ARCADE GAME SERIES: DIG DUG

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About

First appearing in arcades in 1982, Dig Dug finally comes to Steam!
Dig up, down, left, and right and burrow through the earth.
Inflate and pop enemies with your harpoon to defeat them, or squish them with a rock.
Lure enemies into a tunnel and crush several at once for massive points.
Defeat all the enemies on the screen to advance to the next stage!

Perform a range of techniques, including the rock drop and the "pump and stall," using just 4 directions and a single button! The original and best "underground smash hit!"
With cute pixel-art graphics, vivid colors, rhythmical beats, and distinctive SFX, the beauty really is in the details.
This latest port comes with scanline and sound settings, and the option to switch between the old and new versions - perfect for devoted diggers!
Enjoy the masterpiece that fervent fans have flocked to play!
Release date
Developer
BANDAI NAMCO Entertainment America
,
Bandai Namco Entertainment
Publisher
Bandai Namco Entertainment
Age rating
Not rated

System requirements for Xbox One

System requirements for PlayStation 4

System requirements for PC

Minimum:
  • OS: Windows 7, 8(64bit)
  • Processor: 2.3 Ghz
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • DirectX: Version 9.0c
  • Storage: 1500 MB available space
  • Sound Card: DirectX sound device
Recommended:
  • OS: Windows 7, 8(64bit)
  • Processor: 2.69 Ghz
  • Memory: 8 GB RAM
  • Graphics: Intel HD Graphics 3000
  • DirectX: Version 9.0c
  • Storage: 1500 MB available space
  • Sound Card: DirectX sound device
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Last Modified: Jun 20, 2023

Where to buy

PlayStation Store
Steam
Xbox Store

Top contributors

Sinkler

1 edit
121

iBarin

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146
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ARCADE GAME SERIES: DIG DUG reviews and comments

Translated by
Microsoft from Deutsch
Pros: Nice Background and good Scalability Of the Screen. Runs Flawlessly. Unfortunately and there, the negative Stuff starts, not a KeyMapper. (Free Occupancy Of the Keys) Also applies to PacMan and Galaga. Absolutely Negative: Why does the Game eat ~ (3x)850 MB HD Memory? Why aren't a Launcher taken and other Games coming up than DLCs? Saves almost the complete 850 MB, the Romans were so big around 64-256 KB. Why do you need at least fast Core2duo/Athlon II Power? NIist misunderstand. One must not expect these Games, also because they are emulated, still have to run on a Computer From 2000. By this I mean that they don't have to function on a Windows 98 System, which the Steam client no longer supports, then soon there will be an End with WinXP. Let's just take a cheap, relatively new Notbook/Netbook possibly with 32bit-Win10, because only 2GB Ram, then it's Already time to go, because the Games only run On 64-Bit Windows. Even an Intel N3450 that Comes from computing power per Core To the first Core2Duo/Ahtlon x2 rann, it doesn't pack from speed. It's running too slowly. The same goes for an older AMD C-60. I'm even thinking about installing Win7, not really holding down Win10 ^ ^. No More Win7 works on the N3450. Of course, on a Desktop computer with Intel i5 2500K Win7, no Problem. Have another 12.5 "Ruste Book with I5 3320M, there will be no Problems, but the Battery will quickly be empty if you can endure it with the Game (s) for a long time. The whole thing existed already at PlayStation 1 Times, called Namco Arcarde Edition and was just as acute in Emulation. In this Case, the Person In charge simply must have taken the latest Emulator from the Developers, with the most accurate Emulation (low-level) and a few Testers then tested that on their current Workstation. Probably all the Features were left on here and the Emu Engin could probably also emulate Arcarde Machines from 2005. An Intel Pentium 3/AMD Athlon > 1000 MHz and WinXP was loosely enough for MAME, later STOP MAME64 and everything went on an Athlon X2 4400 +. Have the Box still standing around here, let's see what the Performance is like. MonopolyPlus is also such a "Failure," where it then depends on the Graphic. Have probably taken the last AC Brotherhood Enging ... Dear Developers: Think twice ... Such Games should also run on a weaker Hardware. This also has nothing with "yourself guilt if you use such a cheap old scrap .." to do. Even with an expensive SurfaceTab with core m3y .. Up there could be Problems. With the recommended System Requirements, the CPU Type is not mentioned. GPU is called an Intel HD 3000, which means the Professional which CPU is meant To run round and that is actually meant almost so if you include the (faster) U-models from SandyBridge. A Celeron 847 would be definitely too slow. After all, 64-Bit is displayed, but this is quickly overlooked. ONLY!! 64-Bit would be better ... That's why a negative Assessment of me.
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