Archer Hunter Prototype
About
Hello, this is (kinda) the first game of Escada Games! At first it was supposed to be a outstanding game, however maybe we dreamt too big. Anyway, lots of lessons were learned. Feedback will be greatly appreciated!
In this prototype, you play a Archer and you hunt a big slime. And that's about it. Also, it is very buggy, so I say sorry beforehand!
The controls are:
- Arrow keys to move;
- Z or Up to jump (you can double jump);
- X to dodge;
- C to attack;
- Home to respawn.
Also, you can do sort of a triple jump by double jumping and dodging in air, following immediately by another jump.
The softwares:
- Engine was the Godot Engine;
- For the graphics, I used Krita and Sklaiser used Photoshop.
The credits:
- Sklaiser did the sprites for the player and the monsters;
- His sister did the sketch for the thumbnail art;
- I did the rest (coincidentally, all the bad parts): the code, tilesets, and level design.
Finally, you can check the code and assets here.