ARDO
About
Made during the 48 hour Splash Jam 2016, ARDO was an ambitious undertaking and as such, is presented more as a proof-of-concept.
Created by Skully, Gemma, Rikke, Bendik and Almut, ARDO aims to communicate to the player the anxiety that can be experienced when you're in a culture completely alien to you.
The demo presents the player in two situations:
- A stranger starting a conversation with you on the street
- Trying to purchase bread from a bakery
The player must try to work out what is being said. The more that you struggle to communicate, the more anxious you will become.