Artifact of Immortality

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Artifact of Immortality has been in development since the end of August. The early prototype started in September and has been developed further to an Alpha state. The project has currently been paused since I have no one to do the character art so I can further implement new code and enemies. I have every script in place which I can further develop on, I just need to make new character skills and enemy behaviours that need art. #Skills #Combos #Experience #Level-up #Engine #4k #Dialogue #Licensed-Content #Weather #Stats.

The core engine is almost ready to be made into a game with 10 levels, which by then I might change how the gameplay plays out in the next 10 levels. There are 2 playable heroes and one enemy. The enemy is just walking back and forth. I am planning the 10 levels to be a match against collision detection (with maybe one more enemy with a different collision box), and then I might add one more enemy that maybe flies and drops stuff.

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Developer
beupe
Age rating
Not rated

System requirements for PC

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Artifact of Immortality screenshot, image №1312043 - RAWG
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Last Modified: Jan 9, 2019

Where to buy

itch.io