Arvale reviews

Translated by
Microsoft from Spain
An RPG that starts well, but little by little it gets worse. At The Beginning there are numerous secondary missions, but little by little they arise less until there is no longer any. The plot is original. We Don't have to save the world, we've saved it. The problem is that we have completely lost our memory, and we have to try to recover it. Combat is fine, lots of skills and magic. Fighting is not random. The enemies are on stage and they're still, so you're the one deciding when to fight. Before each boss, there is a point that allows us to recover all the HP and MP. We Have A mini map that allows us to guide the dungeons with ease. All These design decisions are very accurate. The problem is that little by little, the difficulty is unbalanced. In The End, the bosses have a brutal amount of life, so we have to grindear a lot, too. And then, in the last act, our characters separate, and they have to make dungeons in groups of 2, which makes it very difficult to play, and forces grindear more. It Could have become a very good game made with RPG Maker, but by grinding, it stays in a normal game.
Translated by
Microsoft from Deutsch
First of All, the Game is Fun. It has everything you expect in a J-RPG (or at least almost everything). There is an interesting Story to explore. There is a Crowd of Comrades-in-arms who all have different Skills. Fights, of course, are turn-based and never too demanding. In addition, you could avoid most of The fights, because the Monsters stand on a Spot and only after you click on them do it come to the Fight. Of course you have to fight, after all, you have to gain money and Experience in order to be able to afford better Equipment in the next Shop and to improve your Stats and to switch off new Skills. The Areas to be explored have a Special Feature: In the End, a Fountain is waiting for the Boss fight, where one refreshes one's health and Mana Points. Very useful, especially at the Beginning, because you save Items. After each Boss fight, almost always all The monsters in the Area have disappeared and you can open the remaining Treasure Chests in Peace. You should also Mention that you can play the Game with Both mouse, Keyboard or Gamepad (choose control for Keyboard here). But there are also some (minimal) Points of Criticism. There would be that there is only one Running Speed. There is no Replay Value, you have the Game through, you have seen everything. There is absolutely nothing to explore. The Game is just enter one Area that you have to enter in the respective section for the Story. And even though you have a Ship (and at the Very end a Helicopter) you can't freely explore the Map ... What a pity. Puzzles are also sought in vain, because the * press a Switch in every Corner of the Dungeon to open a Door * Are not Puzzles. Overall, I would award a good 7/10 and recommend it to any J-RPG Fan.
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