As To Derail
About
Our game is a spooky adventure through a Berlin based subway system. You will meet Passengers. They might need your help but don´t feel save, or maybe it will be you who needs help. You Struggle with fear, mistrust and paranoia triggered by the claustrophobic liminal and real discomforting Subway System. Stay calm and manage your Sanity, you don´t wanna experience what happens if your mind goes down!
Credits:
- Nico C. - Production, Lead Game Design
- Fabian D. - Game & Level Design
- Bastian S. - Game & Level Design
- Josephine K. - Lead Art, Animation
- Sá C. - Art Direction, Environment
- Lars R. - 2D Concepts, Textures
- Finley D. - Character, Environment
- Ragnar K. - Environment
- Martin Z. - Lead Engineer
- Leon S. - Engineer