Ascendance (itch) (Niven Hedinger)
About
A Short, psychological story set in the airport. You play as "Passenger 2", who is trying to find the way out.
The game is 10 minutes long, depending on how fast you react to the environment and find the tapes. This is linear experience and mostly focuses on atmosphere and story. The current idea for the game is loosely based on a short horror film "Unidentified", which you can check out on YouTube.
Link to the film:
Thanks a lot for showing support and downloading my game. I am looking forward to see your feedback and criticisms, if any, please leave comments down below and don't forget to enjoy the flight. Thanks again.
Credits for used assets in the game:
1. Airport Building: "3D Environment" (https://skfb.ly/Vw6D) by Levi is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/)
2. Vending Machine: "Vending Machine" (https://skfb.ly/6WQB8) by furkankucukkisnisci is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
3. Plane Asset: "RAF Voyager Aeroplane (Private Plane)" (https://skfb.ly/6XDSP) by Foggy_123 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
The game was made using Copper Cube 6: