Translated by
Microsoft from French
Microsoft from French
If BINDING OF ISAAC and SMASH BROS had a child, it would be called ASCENDANT imagine the fun of a Super Smash Bros mixed with the difficulty of a binding of Isaac (best joke ever Super Smash Bros Melee see me?). No No, you are not dreaming and this is the challenge that was launched last year the Hapa Games Studio on kickstarter. Since its financing and its development months, does ascendant keep its promises? Yes.
AN enchanting universe from the first part, we are challenged by the decorations and the design of the characters. Very colorful and... bizarre, the graphic style of the game is meant to be original and immediately gives the tone on the universe: enchanting landscapes and full of colors. The variety of scenery, rooms and enemies alone provide a certain visual entertainment.
A content full of idea you play as a demigod who will evolve by season composed of a dozen room to clean. Note that the generation of levels is totally random as well as the items that you will find there. These will passively increase your features, be activated to trigger a special effect. Yet another will give you special abilities, like double jump for example. A very interesting idea to renew the gameplay and thus increase the interest of the game which proves Nevertheless, quite repetitive. The "rogue like" part is therefore concentrated here.
Still in the objects, there is a particularly interesting type that consists of crimp on his character "blessings" (blessings), which will unlock new special powers.
GAMEPLAY REFLECTS the difference with a binding of Isaac is in the choice of attack available to the hero. Indeed, your character has two types of attack: a magical and a physical. The first one will consume your Mana while the second takes place in the body to body. This one has a very specific peculiarity which is the possibility to fly the enemy with the right mouse click or to chain the blows with the left click. It is obviously possible to chain the combos before sending mortally to wander your opponent off. And by far I hear at the other end of the room, you are a demigod anyway!
However, there is a small defect in gameplay at the aiming level. To attack a monster behind you, you will have to stop all your actions in order to return you, which can easily cost you a half-heart of life. And when you know how precious life is, you better plan your move in advance!
VERY good ascendant is a good game and has a great replayability, since beyond the random generation of levels, you will have to discover all the objects of the game and achieve to unlock all the characters. Moreover, the difficulty and the permadeath (definitive death of the character) will dramatically increase the lifespan of this app for the most valiant of you who want to get to the end.
Unfortunately, the game is, like most of these games generated randomly, very repetitive and after several hours it is easy to get bored. But it is with pleasure that we do a small part once in a while.