Ashley's Helper
About
the main idea is to simulate the work of the mechanical robot's hand with the stick from the gamepad: the harder the player pushes the stick - the more force puts in the grip of the hand.
I'm sorry, I ran out of time and couldn't fix a lot of bugs and inaccuracies. But it's a very good lesson for me to plan everything accordingly to my designs and capabilities. (I had to cut out half of the initial design for the game)
Assets used:
Mystic Woods - by Game Endeavor
Pixel Art GUI Elements - by Mounir Tohami
Fruit+ - by SciGho
Top-down Retro Interior - by Penzilla
8-bit / 16-bit Sound Effects - by JDWassabi
The Artificial Farmer - by Rolla Coasta