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33.33%
The Dinner
Use 100 resources.
33.33%
What Must Be Done
Abandon a Squad member.
33.33%
No time to lose
Complete a game having set up less than 8 camp(s).
33.33%
The Value of Our Lives
Boost the Squad’s hope levels to the maximum.
33.33%
Last Day of Expedition
Reach one of the game endings.
50.00%
The Meal
Use 50 resources.
50.00%
The Abyss
Reduce the Squad’s hope levels to the minimum.
50.00%
The First to Fall
Lose your first Squad member.
50.00%
The Crop
Gather 50 resources.
50.00%
Temperance
Unlock the “Emissaries” characteristic.
66.67%
The Lovers
Unlock the “Optimists” characteristic.
83.33%
The Forced March
Force the Squad to take 200 paces without energy.