ASRA
About
Video game graduation project made for ESA Saint-Luc Brussels
ASRA is a puzzle game, played with a virtual controller in the shape of a tower made up of several rotating cylinders. The goal is to guide a young woman through the different levels of a tower and to help her bring the night back into the sky. You can create shadow paths with the controller, which can interact and rotate elements of the game.
Duration of the game : about 15min
Controls : ZQSD or directional arrows, spacebar
If you can't solve a level, you can skip the level by pressing Enter
The game was made for windows, there is a mac version but there is no guarantee that it is compatible with your device. Be careful to have the correct graphics card selected in Windows or Mac befaure launching the game. You must have a decent graphic card to run the game correctly.
Production : Lucas Delmas - Lou Chédeville - Elisa De Greve
Programmation & Sound Design - Lucas Delmas
Level Design & Environement - Lou Chédeville
3D & FX - Lou Chédeville and Lucas Delmas
Character and 2D illustrations - Elisa De Greve
Original Soundtrack by Antoine Jorissen
June 2020
Contacts
Lucas Delmas - Lou Chédeville - Elisa De Greve