I don't dislike Avelin, but she is stuck in a bad game.
Bad story, slow, clunky combat, not a single interesting place to explore and the terrible costume mechanic.
A useless filler entry
«Waste of time»
«Game over at last!»
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
This Game is absolutely not recommended. Warning: Pated Liilers.
First, the (unfortunately) very few positive Aspects of the Game. The new Mechanics (Spoilers): 3 Forms of the Main Character with different Characteristics, the combo assassination system etc. are quite interesting and a nice Change from previous AC games. Unfortunately, the 3 Forms, as mentioned at the Beginning, are only really free to use after the End of the Main Story. The Trading System is around Worlds better than that of the "Game partner" AC3.
At the Beginning, the Game seemed very promising, both in terms of the Story and new Mechanics. However, it turned out during the Course of the Game that some of the Mechanics were not free to use before the End of the Main Story. (Spoilers) Thus, the 3 different Forms of the Main Character can participate. Not to be selected at the Player's discretion. The Game directs the Player too strongly, forcing more or less to Play the Main Story. The Story itself becomes more and more confusing over time, not least by the (Spoiler) "Citizen E," through the alternative Cutscenes in the Missions, or to Events from missions. Over Time, the Motivation to play this Game (possibly also depending on the Player himself) wanes. Some of the Cutscenes seem to be only there to drag the Game, as they offer no real Content, neither Story nor Background Story to the Character or anything like that.
Some of the Missions are also just Gap Fillers, or are approximate only running or Climbing Sequences. While this is not exactly out of character for AC games, there are really a lot of them in this Part.
The Long-term Location to continue playing this Game after the Main Story goes (at least with me) towards Zero. Thus, apart from AC1 (which offers no "real" Open-World-in this Sense-it is the most boring or only "Story" game in the Series. The optional Objectives of the Main Missions are in part. Just ridiculous. Either they're just annoying to create and require a frequent "load last Memory point" or they're alarmingly easy to get done.
Especially the penultimate Mission (big Spoiler) in which you have to fight against your Mentor is a good Example of this "Failure." One fights in Waves against Illusions of all The targets of assassination. These are equipped with a small Escort (different Enemy types). However, since these remain "invisible" for a very long Time, it is difficult to select the right Counter-method. Since this is the optional Mission of not getting any Damage, it is enormously annoying to fulfill it.
(Spoilers) The Point of business Rival Orders Has still not opened up to me, at least. One kills a Business Rival, whereupon a Gun Shop and/or a Tailoring Shop is for Sale. You can then renovate them, but the only Advantage is that you no longer have to go back to your Base of operations, the Warehouse, to access the Merchant fleet. There is no further Income as a result.
In addition, there is the Self-interest of the Control, as well as the Bugs, which become more in each new AC part. This significantly reduces the Success Rate or the Fun of Playing.
Overall, I conclude that this Game could have been a true Masterpiece. Unfortunately, there are significantly more negative Aspects that make the Game one of the worst Parts of the AC series (from AC1-AC: Syndicate) (my Opinion). The "Successor" AC Rogue, on the other hand, has managed to become one of my personal Favourites in the AC franchise.
I am therefore unable to recommend this Game.