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Microsoft from French
Microsoft from French
I play Leynos at pad Xbox360, c true that the game has a little trouble to calibrate it. By insisting and mapping the "padset", one manages to operate the joystick and the left analog stick. The game sensations are excellent, compared to the 16 bit version MegaDrive the game puts full view-objectively one is rather on the Dreamcast style/PS2 HD smoothed so not the latest technique, but the design has a crazy charm and a strong atmosphere Robotech (the Macross and Mospeada components of the series).
Action breaking, game not really easy but super handy, it is imperative to manage the automatic ascent of the bar of life between two rounds of bullets. Big plus: the game-the original as this remake-has a scenario of space warfare to the Japanese and the levels are logically chained according to this frame, without the player being "strolled" from one place to another without logical connection. The manga-in VO-transmissions at the beginning of the level completes the impression of being a Valkyrie/Varitech in communication with the SDF1.
I highly recommend; even if it is a run & gun to the Metal Slug or contra, directing a Mecha and not a human makes the gameplay quite unique due to its well simulated inertia, only the players of the different assault Suilt (s) on SNES, Saturn and PS2 could feel this feeling.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
I find The various Settings of the Game positive. The Levels also play different, for example there is a Level in Space and Levels on the Surface as well as in enemy bases.
You can also configure your Mech before The Mission begins, a Feature I love in Mech Games.
Sound-technical I am also satisfied with which would certainly have been even more possible, but now to the Negative PART: The Control of this original PS 4 title leaves something to be desired even if the Port of this Game is not as misgued as the dreadful Gundhound Port of the same Developer.
In Addition, I have to say after 3 Hours that I just don't Enjoy the Game. The Level Bosses often have similar Attacking Scheme, which often seems cheap as this Scheme is repeated very often. On Normal, most Bosses are quite simple, they are hard then often just because they have a lot of HP.
The Graphics are also not the Bang, somehow the Design does not appear uniformly partly also outdated.
To be honest, the Original Target Earth hasn't liked it, the same is now unfortunately true for the Remake.
Since I preferred to come back the Successor Cybernator, who was then for the Super Nintendo and I still enjoy a lot today as I did in the Last Millennium (despite too long Dialogue Sequences but hey that is unfortunately the Case again with this Remake ...).