Asterix & Obelix XXL 2 - Mission Las Vegum reviews

Translated by
Microsoft from Deutsch
Because the Remake of the Game is 2 different Developers and Publishers involved in the Development of the Game, I write 2 different Reviews to do justice to both. Étranges Libellules by Publisher Atari SA, which Invented And Programmed game Asterix & Obelix XXL Mission Las Vegum and the Developer Studio OSome Studio from Publisher Microids. Finally, after 13 Years, the Heroes Asterix, Obelix and not to be forgotten Idefix let it crash neatly once again. The Remasterd Version of the 2nd Offshoot is now on the Market and a 3rd is already in Development. Let's Celebrate it with a few Childhood deliveries! After the first part Asterix & Obelix XXL, which I idolized a lot in my Childhood, it grabbed the Successor to inspire me again, even if I had mixed Feelings with some Innovations. Étrang'S Libellules: Compared to the first Part:-New Plot-You can switch between Obelix and Asterix-There are now several Enemy types that set a new Degree of difficulty. -The Ability with which the Main Characters Asterix and Obelix Hurl their Opponents has been extended with various Combos to abuse you as a whip, Throwing Projectile or a Shock Wave. -There are realistic Upgrades that will expand your Main Skills. -Branching and larger Levels's Negative:-Different as in the first Part, which had a slightly More serious story, in this Part an Exaggeration and Overload of EasterEggs from Sega, Nintendo, Splinter Cell, Atari etc. is shown. The Game doesn't take itself seriously and you didn't want to either, but The Story goes back to the background far too much and you almost forget why you do something. -The Mini-games Slip Hazard, Repetitor cannons and Ship races have been removed and replaced with a very time-consuming not Alzu heavy Bomberman puzzle task (why Do I have to bring the Bombers to their Destination Several times in a Level Which after each subsequent Level further from the Location of the Bomb located?) -The Puzzles often seem monotonous-The Combometer has been removed and the number of Combos has been minimized, admittedly you now need a Magic Potion for larger Combos which is quite more realistic but do not come volularly-The colorful Level design sometimes tends To You get misunderstood and no longer know where you are standing (no one tells you that the green For backwards and Red for Forwards stands on the subway Corridors)-Load Sequences are abrupt and without Transition-Less Level Variations-(The funny Seller is no longer there: "I can't give you n n Sue Shields Sell as you have the maximum Number of Shields "OSome Studio: What has been changed? The Graphics:-Textures and Models of the two Main Characters as well as Opponents and Minor Characters-Textures and Light Effects of the Environment gameplay:-Upgrade System, new Combos-New Difficulty Levels-Fast Travel Challanges: Are Arena Battles in which your Skills prove (They are quite a Challenge even for Experienced Arcade players) Collectables: Postcards, Characters Compared to the Original Asterix XXL 2 Mission Las Vegum: Positive:-It's really nice and the Graphics are up-to-Date (in Comic Style)-The Game can now also be played on the Switch and newer Consoles-The Cutscenes are Original-The Remasterd version is what Promises you, although small mechanics are changed that will be good For the Game (Quality of Life)-The PC Port is good negative:-The CAMERA control could have been improved, a Sponge who will have published the part Loved from 2005 will also be extremely satisfied with the Remasterd Version. The Price for Console Capture is somewhat questionable, at €26.99per (stand 30.11.2018) for the Steam Edition of the PC Version this is to be credited with being more acceptable
Read more...