Asteroid Miner (Orasund)
About
Asteroid Miner
Mine the planet and save your base from asteroids.
The game ends once 4000 item have been mined and successfully stored.
Mine- Contains 100 items on creation.
- Type: Output (Blue)
- Each Turn:
- Sends an Item to an adjacent colored conveyor belt or sorter.
- Destroys itself once it has no item left.
- Establishes a connection between inputs and outputs.
- Type: Default (No color)
- Each Turn:
- Starting from an Input, it looks for an output.
- Once a connection was found, it selects a color.
- If the color does not conflict with nearby belts it applies the color.
- Else it selects a new color -> turns into a colored conveyor belt.
- If an error occurs, it turns into a sorter to hopefully fix the error.
- Starting from an Input, it looks for an output.
- Sends an Item along the arrows.
- Type: Default (No color)
- Each Turn:
- Sends an item to the neighbour corresponding to the respected arrow.
- If an error occurs, it destorys itself.
- Stores up to 250 items.
- Type: Input (Green)
- Each Turn:
- Changes color occurring to the amount of items stored:
- Empty (0 Items)
- Less than Half (1-125 Items)
- More than Half (126-249 Items)
- Full (250 Items)
- Changes color occurring to the amount of items stored:
- Takes items from a container and put it on a conveyor belt or sorter.
- Type: Output (Blue)
- Each Turn:
- Takes an item from a container.
- Sends an item to an adjacent colored conveyor belt or sorter.
- Takes items from a conveyor belt and put it into a free container.
- Type: Input (Green)
- Each Turn:
- Takes an Item from an adjacent colored conveyor belt or output
- Sends an Item to free adjacent container (free meaning not full)
- Costs 500 items
- Type: Default (No color)
- Each Turn:
- If an asteroid is on top of a floor tile it will blow up immediately, destroying all adjacent blocks