Astral Breakers reviews

Translated by
Microsoft from French
I play on Linux. Linux version: well, except the achievements. The Astral breakers game is a Bobble puzzle type game with a small variation: the spheres do not explode as soon as they are in contact with 3, you have to send a special sphere of the same color to make them explode. The gameplay is pretty good and the combos possible without problems. Despite this, there are frustrating moments: when the other player sends the spheres on our side, it has a furious tendency to interfere between the sphere that we just launched and the place where we wanted to throw it. Completing the story part of the solo mode has no difficulty, even if depending on the RNG it is possible to have to repeat it a few times on the last level. On the other hand, the mode versus against the AI is more interesting, the difficulty gradually increasing all 3 levels without losing. On the other hand, we go straight from "quiet" (in super hard mode, the game is not so hard), to infeasible in the mode above. The sound type pseudo-voice of the star are very annoying (it made me think of Tidalis...), better to deactivate them. For the rest, sound effects and music are correct. Note: the tutorial is hidden behind several menus (in options/about), even if it appears that it fires on the title screen if you do nothing. So we find ourselves a little catapulted into the game without knowing what to do or how to:). Replayability, achievements there is a multi mode that I have not tested, but the mode solo vs IA already presents good possibilities of replayability:). The achievements for the points seem hard to get... If you win too fast, you don't have time to have them, and if you let them spend a little time to make combos, you get eliminated. Not obvious, then! In short a good little Puzzle Bobble like, to see. GNU/Linux the Linux version is correct, except the achievements, which do not work. I played with wine to get them. Like most old unity games, the game is quite painful with multiscreens, and to get the right resolution, I had to specify it in the configuration file. The Logitech F710 works very well in XInput mode (in DInput mode, the controls are not the right ones) on the native Linux version. On wine, I did not manage to make it work and I tried the keyboard, and mouse. The mouse mode seems rather to be intended for tablets (you type the column where you want to send the sphere instead of moving it and then send it), and I strongly advise against it to really advance in the game. OS: Linux Mint 18.3 x64, MATE Edition. Hardware: I7 7700K OC @ 5Ghz, NVIDIA 1080GTX, 32GB RAM. Screens: Triplescreen, including one vertical, one X screen.
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