Translated by
Microsoft from French
Microsoft from French
A surprisingly addictive and graphically very well done game.
The tutorial is fluid and very understandable. After learning the rules, I had only one desire!!! To start the campaign. The basic difficulty (normal) already brings a good personal challenge and at each mission, one learns to play in a different way.
There is enough to spend good hours on this game without realizing it.
It's a cheap game that's worth it while supporting the independent developer community.
Translated by
Microsoft from Russian
Microsoft from Russian
So.
The Game is good, take it.
To pluses will carry quite qualitative realization in a genre of abstract strategy. Similar game is on the Android, but much more primitive. The Rules are simple and understandable, but do not abolish the depth of the strategic component and tactical capabilities. Plus a very successful combination of real time with turn-based. Well, a simple story only nicely complements the Atmsoferu. The Music is also at its height. In General, you can see quality work at once. The Lagags, bugs, departures are not noticed.
Cons: Catches the eye finished poorly localization to Russian (some where at all not translated)-but not critical, the lack of multiplayer. General feeling of the project's incompleteness. The Project is not crude, ideally and technically decorated. But in the process of passing there is a feeling that clearly and far not all ideas were or could be embodied. It Remains only to wait for further actions of developers. Of course I would like them to continue working on this game.
Translated by
Microsoft from Russian
Microsoft from Russian
Intellectual game with good training and interesting rules. We need to capture the planets. The Game takes place in a cosmic atmosphere, very successfully chosen such style. The Music is melodic and not intrusive, that is necessary for slow reflection.
We need to capture neighboring systems, build buildings, and hire emissaries, these are the planetary capture engineers. To Capture the planet needs a certain kind of invader, you need money to build buildings and need to be in the zone of capture. In General, there are plenty of strategic actions. I was very much surprised when I reached the opponents, so the game was already gaining momentum and did not become a quiet and harmless logical game, as the enemy acted aggressively and took away from me galactic systems. And we know that the best defense is an attack, so we had to throw all the forces to capture the enemy planets. There is an opportunity to accelerate the time not to wait until the system will earn the necessary amount of money.
The Game is not for everyone, think it needs much more than in other logical games.
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