Ataraxia by team JOJO
About
This project was created as part of a group assignment at University, we were team JOJO. After receiving some feedback from our initial pitch we had to work together to come up with a revised idea to create a calming game.
I was in charge of animations and modeling so i had to rig the bodies and make sure that the corresponding animations were correct. this was my first time working on a Unity group game and i learned how to do rigging and character model using blender 2. it was very difficult at first since i had no previous experience but i managed to get the fox moving.
We also had the covid-19 outbreak happening at the end of production but we managed to pull through and submit our game on time.
our team members were:
Baijan kara - Animator and character models
Mikail George - Scripter
Shane Fitzpatrick - Scripter
Jacinta Jobsz - Narrative and Sound
Michael Wiggins - production lead and level design