Atlantis Rots

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About

My submission for KrassJam 12.

I didn't get to finish it, but essentially the game was supposed to be an adventure game where you use a trident (which you could throw and call back) to solve physics puzzles to get out of a cave, however I ended up spending a lot of time working on art, getting to grips with animation in blender 2.8 and learning about unreal's animation system. So a lot of the mechanics that were implemented were just left out as they served no real purpose.

Essentially what I've submitted is a walking sim with an environment to explore.

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Developer
ChristophGray
Age rating
Not rated

System requirements for PC

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Atlantis Rots screenshot, image №2322400 - RAWG
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Last Modified: Mar 30, 2020

Where to buy

itch.io