Average Playtime: 1 hour

Aurora Trail

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The camera view is your best friend, and your worst enemy!Maneuver yourself through the levels while avoiding overlapping colors by changing your perspective. A new epic puzzle game where the perspective of the camera changes everything. Do not let your body parts get in the same view as a wall with the same color, or you’ll lose it! Puzzle your way through challenging and appealing surroundings and try to stay in one piece!Change your perspectiveAvoid overlapping colors by changing your perspective. Just do not forget to look at the art as well, it is cool to look at. It is just a little bit less cool if you have to restart because of looking to the wrong color.Different kind of puzzlesIn this puzzle game you will find different kind of puzzles. Try to figure out how you can pass it, just never forget the rules of the colors.
Release date
Jan 8, 2018
Screenhit Studios
Screenhit Studios
Age rating
Not rated

System requirements for PC

  • OS: Windows Vista
  • Processor: Intel Core i3-2100
  • Memory: 2 GB RAM
  • Graphics: GeForce GT 350
  • DirectX: Version 11
  • Storage: 100 MB available space
  • OS: Windows 10
  • Processor: Intel Coree i5-3330
  • Memory: 4 GB RAM
  • Graphics: Geforce GTX 650
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 100 MB available space
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Last Modified: Aug 28, 2019

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Aurora Trail reviews and comments

Translated by
Microsoft from Italian
Definitely a great game even if a little short. This game has great music and character desing. It should be on the library of every puzzle games fan.
Translated by
Microsoft from Spain
The game is addictive, at first I thought I was going to get bored as I'm not a lover of strategy games, but I was surprised by the way they interact in the game.
Translated by
Microsoft from Russian
In my experience for the first time I see a game in which the basis of gameplay-this is the angle of view. The Only minus, as for me, is that you cannot know what is waiting for you around the corner and it leads to death. A Puzzle with the development of memory, say so. It's worth playing.
Translated by
Microsoft from Russian
A Great puzzle game where you have to avoid the coincidence of the colors of your body with the light on the walls. So Far only 7 levels, but at the end of the game report that the full game will be later. I did not like only the 5th level, which seems to be impossible to pass without death. We are Waiting for the full version:)
Translated by
Microsoft from Russian
Well, what can I say? Free game with a rather interesting idea: the color of runes is responsible for parts of the body of the corresponding color, and these parts of the body also perform their functions, for example, without a head can not rotate the camera vertically. However, there are disadvantages: in some places you need to look out from behind the wall, and do not dare to touch at least one pixel rune; The settings and the return button on the previous checkpoint do not work during the pause game; When the character rises, sometimes it becomes immortal: You do not lose health for loss of limbs, only yellow color can kill you; In the maze character "teleports" through adjacent walls; In some places the game is a match for optimization. Do I Advise? Rather Yes than not
Translated by
Microsoft from Russian
I so on my old computer almost all the games took place, looking at the floor... In fact, quite an interesting idea. SCP-173 taught us to look into the eyes of the enemy. This game will teach you not to look at... Bright colors. Our Golem falls apart when our review of the scaction comes to some highlighted color on our way. Hands, Legs, Head. If we lose something-we will start to drip "lives" that would survive on the level, there are two ways-to find the missing part of the body or jump into the teleport, or die, start the level of the full. In General, our golem is better not to go to the clubs-there are too many acids G_g 10 out of 10. Although, always looking "in the floor" difficult orientation where you go further, you have to lift the camera, sometimes raise on some of the colors that would appreciate the picture in the room
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