Auto Quest

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About

An Incremental RPG Management game in VERY early development!

My vision is to make an "Incremental Clicker" game without the clicking and a bunch of RPG mechanics thrown in!

Right now I'm working on the base interface.

HOW TO PLAY:

Left Click on a hero under the "Hero Choice List" to hire a hero. The hero will go into your "Hero Pool". Right click on a hero in the "Hero Pool" to see their stats and allocate stat points when you level up. Left click on a hero in the "Hero Pool" to add them to the current "Party". Left click on a "Quest" to send the current party on a quest and watch the quest start. A progress bar will go down on until the quest is complete and the heroes will earn experience and possibly level up. When a quest ends, the party from that quest will go back into the "Hero Pool". If a hero levels up, they will have an exclamation mark by their name which means you can allocate stat points to them (by right clicking them while they're in the "Hero Pool". 

PLANNED FEATURES:

-Inventory/Equippable Gear for each hero

-More complex quests (actual behind the scenes combat) (A log of what's happening in each quest and possibly allow you to use items on heroes while on a quest)

-Different Classes that affect heroes stats

-Buying/Selling Items and Gear

-An Ability system for heroes

Let me know of any bugs OR if you have any ideas or feedback! Thanks for playing my game prototype!

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System requirements for PC

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Auto Quest screenshot, image №2721176 - RAWG
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Last Modified: Feb 19, 2021

Where to buy

itch.io