AutoKnights
About
AutoKnights was made for a student-run Game Jam at Manchester Metropolitan University. The theme was 'repetition', and AutoKnights attempts to embody this with the mechanic of all the player's knights executing the same instruction set.
Each floor has a number of creeps (red) which must be destroyed before moving on to the next floor, and each creep also has a movement pattern to strike back against the AutoKnights. If a Knight takes an attack, it's down and out for this floor - and watch out, your AutoKnights don't know friend from foe!
CREDITS
Game Design, Programming, etc.: Matthew Crossley
Images: game-icons.net