AutoKnights

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About

AutoKnights was made for a student-run Game Jam at Manchester Metropolitan University.  The theme was 'repetition', and AutoKnights attempts to embody this with the mechanic of all the player's knights executing the same instruction set.

Each floor has a number of creeps (red) which must be destroyed before moving on to the next floor, and each creep also has a movement pattern to strike back against the AutoKnights.  If a Knight takes an attack, it's down and out for this floor - and watch out, your AutoKnights don't know friend from foe!

CREDITS 

Game Design, Programming, etc.: Matthew Crossley

Images: game-icons.net

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Developer
iMatio
Age rating
Not rated

System requirements for PC

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Last Modified: Jun 24, 2019

Where to buy

itch.io