Autorunner (aReSprojects)
About
Description
In this project, I used Unity's ML Agents that utilizes Machine Learning techniques to create an AI. Using Deep Reinforcement Learning, I trained the AI to be able to avoid obstacles and pick-up collectibles.
To make this tech demo more interactible, I added a split-screen feature, where the player can compete with the AI to see who lasts longer.
The purpose of this project was to learn a new tool in Unity and broaden my knowledge on a given topic.
- Voxel Assets by Maxparata