Translated by
Microsoft from Deutsch
Microsoft from Deutsch
I recommend this game everyone, who likes PURE RPG and/or pen+paper games. Do not expect 3D-graphics, First-person-view - but await a dense athmosphere, a huge world - full of riddles, enemys and friends. Every part of this series will be worth the money. Every part of the game is a complete chapter - you do not need to play the other parts. But without it, you will miss some jokes. Start with "Avernum, escape from the pit" - go to Part 2/4/5 and the new part 3 at last. You will not regret it, count with app. 50 hours and more gameplay for EACH part! And - believe me - one you started the game, you WANT to know "what is behind this corner" or "how can I manage to avoid this enemy"..
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Even the Sequel is absolutely addictive again!
If you liked the Predecessor, you can strike again without hesitation here. Although minimal Signs of Fatigue cannot be ruled out, as to a large Extent one is on the road in well-known Areas, the enormous Fun of the game remains unbroken. While the initial Chapter Structure seems somewhat imposed, nothing stands in The way of the research urge From the second Game quarter onwards. Thanks to the extensive Open World with dozens of Quests, treasures and secrets, as well As some small But fine changes in detail and of course the meaningfully continued action, the Addiction Factor strikes again mercilessly and forces a formal Avernum To explore the last diamond grid for the second time. An absolute Top Game for Fans of classically influenced PC Role-playing games!
Pro and Kontra: Pro:-superbly written Texts that provide plastic Descriptions and represent both Story and Characters flawlessly-at the Request of very demanding Difficulty-very good Grid-based lap Combat System-very good Repurposed open World concept-not a Level 30-Level cap like in the Avadon games-very long playing time (I invested on hard loosely over 100 Hours)-gives a few small But fine innovations compared to Its predecessor (slightly stronger focus on Puzzles, Nephilim and Sliths can now be accepted into the Team ...)
Neutral:-the new Chapter Structure in the first Game district makes it easier to get started, but also quickly goes to the Nerve contra due to its linearity:-audiovisual extreme Spartan (because of the Setting Even more monotonous than the Avadon titles)-visual Presentation virtually non-existent, so anyone who doesn't want to read the Screen Texts gets nothing with it.
-Point & click mechanics in the Grid field Fights sometimes seem too fiddly-since many Areas from the Predecessor are more or less recycled, slight Signs of fatigue occur on The Full Review: http://www.gamecontrast.de/avernum-2-crystal-souls-review/#more-73591