Awesome-Sauce Conflict Resolution System
About
The Awesome-Sauce Conflict Resolution System (ASCRS) is a role-playing system for guiding players to interesting outcomes in both moment-to-moment actions and overall resolution of a conflict. It is inspired by the Prose-Descriptive Qualities (PDQ) system by Atomic Sock Monkey Press, and shares its love of simplicity and story over complex simulation and competition.
Things the ASCRS does well:
- Quick and easy character creation
- Gives role-players important choices to make at every turn
- Lets lower-level characters do awesome stuff in the same conflict as higher-level characters
- Makes teamwork count -- two or three characters working together can overcome a powerful character that would wipe the floor with any one of them
Things you should NOT expect from the ASCRS:
- High-level characters being nigh-untouchable to low-level characters (although a few extra levels do make you a lot more likely to win a one-versus-one in the long run)
- Detailed rules for simulating every aspect of a world or type of conflict
- Complex statistics and abilities that support building characters with mechanical advantages over others
- Predictable outcomes to conflicts
The Awesome-Sauce Conflict Resolution System Unity app is an application which takes care of many aspects of the ASCRS for you, like figuring out what dice to roll for a particular action and determining what the outcome is. It is designed to be relatively flexible, allowing the users to customize the mechanics and even alter the outcomes.