AxelErasion

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About

Parkour and shoot your way out of the building - conquering room after room in this fast-paced action game. 

Jump, run and gun your way through 10 unique levels. Kill robots and become free!

AxelErasion is the second game from Absolute Mass, made in a period of 14 weeks of half-time. Created as the 7th game project in the group's in-house engine 'Silvertejp' at The Game Assembly, Stockholm.

Programming

Anton Liivak

Benjamin Glodeck

Gustav Rutqvist

Morgan Waern Wickström

Level Design

Alfred Göthe

Martin Larsson

Paul Svahn Moore

Graphics

Erik Bautista

John Atterstig

Theodor Rönnudd

The Game Assembly is a Higher Vocational Education located in Malmö and Stockholm in Sweden. We educate game developers!

The Game Assembly’s curriculum’s in Game art, Leveldesign, Technical art, Game programming and Game Animation is written by the Swedish games industry and we continously have a dialogue about how to be in the frontier of game production.

Parallel with individual courses throughout the education our students are assigned to groups and together they create 8 games of various types, some of which you will be able to find on this page.

Is gaming and game development your passion? Are you interested in reading more about The Game Assembly and how to apply?

Please read more on our homepage:
https://www.thegameassembly.com/

 

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Developer
Anton Liivak
,
The Game Assembly
Age rating
Not rated

System requirements for PC

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Last Modified: Jun 17, 2022

Where to buy

itch.io