Axion reviews

Translated by
Microsoft from Italian
Early Access Review Here a Gameplay video on YouTube channel-https://www.youtube.com/watch?v=Oab61U37sSo Axion (formerly Remant Z) is a very nasty game, yet we adore it: If you are looking for a well-done game, but if you are looking for such a bad game from them Artistic king, Axion-which from now on we'll call Remnant Z (that's his original name and we're fond of him)-it's definitely what it is for you. The developer, Droog71, really believes in the project and we are committing seriously, so that at the time of our first video on Remant Z (then that was his name) commented very kindly under the video, with a lot of translation into Italian made with Google Translate (the comment is still there: https://www.youtube.com/watch?v=A3l0CuDHNOo&lc=z13qepvwyripz5ndn22gctsqltj1ujbgc04). We promised him that at the exit of a more complete version of the game, we would be back to review it... Well, we kept our word and, rest assured, we will continue to make videos because there is really a lot to discover. The game is a survival with zombies made with the UDK. Graphics: decidedly ugly, except for some graphic effect of the UE3 but does not succeed in doing miracles in the face of overall ugliness. The 3d models are mediocre, as are the animations. The Overall performance is not bad, but every now and then there are unexplained and sudden declines of framerate. However, If we contextualise everything within the game, everything makes sense and an aura of artisticity sprinkled the whole, guaranteeing a grotesque dignity that very few are able to realize, especially if behind there is the intention to create a serious product and Not a check. Sound: Improved compared to early versions (the zombies at the time looked like crooked hens), but overall we are there and it is nasty. We even found a room full of zombies in which in addition to their verses, he felt completely to fuck the sound of a zip (ie the sound that you hear when you open or close the inventory)! Not only that, when you encounter human enemies, they will scream at you against difficult-to-understand phrases (maybe they say "DIEEEEE!") and from time to time you will hear a radio with a voice of which-again-you won't get a word. Mechanics and progression: The game is a survival with zombies where you crafta something from the collection stuff. You can improve the skills (with so much choice of icons of dubious taste) to become the experienced survivors. When you die, we anticipate you, you can respawnare in two different places (usually they will alternate death in death). Oh Well, just go over with the technical analysis, you understand the spirit of the game. Yet If you are looking for something grotesque and amusing in its ugliness, Axion could really do for you: We adore it, for how bad it is. Creating A beautiful work is art without doubt, and yet we must not forget that even the ugly has a profound dignity: creating a bad work can be art in turn, and the ugly, the grotesque, can have its own beauty and we appreciate it totally. We are happy that Axion is basically Remnant Z with more stuff to do, we are happy to see that the hand is always that. The game is very ugly, but definitely artistic. In parentheses: It is developed by a single person, which deserves the highest esteem and total admiration!
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