A simple striking artstyle and fun, rewarding combat with depth.
The downside here is the roguelike strategy part.
Translated by
Microsoft from French
Microsoft from French
https://youtu.be/RoVgGZGPIDg Aztez is a Brawler (fighting game) that is sprinkled with a layer of strategieet this game seems to be passed completely under the radars and I find this fact absolutely disappointing and disconcerting and depressing and deadly staggering .
"Don't you worry a little too much? We don't care about your obscure games anyway. "
I know that people love their comfort zones but still, there are games that deserve a peek and this one is part of it.
The graphics are almost monochrome, frankly stylish, though a little sad, bleak if your game sessions extend. The design of the enemies, all in geometric shapes is varied enough to distinguish the enemies, although in the intense intermingled, it becomes complicated to distinguish James from George. And yet it is very important to distinguish each enemy because they each have different attacks.
The game comes in the form of a game board randomly generated at each party and an arena in 2 D during missions where you have to triumph enemies to win.
The first phase: the plateau, with cities that bring you resources, these resources are used to recruit agents that are 4 and whose cost of use increases with each use: the Princess that allows you to acquire cities neutral, the soldier who represdes the rebellions, the conjurer that allows you to acquire two objects and the 4th that prevents a city from revolting.
One then chooses a mission from a random hen of missions, each mission is a fight that earns a reward (life in addition, resources, objects, prevention of a dramatic event, such as drought that reduces the gain of resources for example ). If the mission misses, a life less, if more life, end of game.
The objective of this part of the game is to consolidate your position by amating your resources, preventing revolts, convincing cities to join you to prepare you for the Spanish attack that arrives a good number of laps later. Changing the story is your destiny.
This part of the game is very superficial, finally you just have to manage the agents, choose a mission, make a good stack of objects. Nevertheless, it is a stakeholder, there is always an event that comes to annoy you, a revolt that stretches in the South, a drought that needs to be eliminated..., simple but addictive.
The heart of the game is the combat missions: fights are worthy of brawlers: many blows, combinations, jumps, dives, shipments in the air, the developers are fans of fighting games and it feels. That said, the tutorial is badly jerked, it swings you about thirty shots to do as a result, no chance that you would keep them all or even that you have the opportunity to use them. shame.
The goal is to kill a number of enemies in 2 minutes, the enemies are varied, numerous, vicious and aggressive, the fights are difficult and requires great attention, especially as death is punitive, lives are scarce and when there are more, it's over .
Quick game, fun in its "tactical" phase, exciting in its phases of fighting, they remind me of dishwasher.
The game is accompanied by a sound soundtrack of very good, dynamic and pleasant although a repetitive hair.
The game offers unlocks by completing some missions, as well as a classic arena mode. The duration of a game does not exceed the time seems to me even though I have not arrived very far at the moment. That said, the game has a good replay value thanks to the procedural side.
A good little action game for brawlers fan with a survival side against elements that want you continuously.