Back to Nature (zestylimez)

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UPDATE 1 - 11/12/2020

  • UI
    • Added in Menu Screen and Level Select screen
      • Press ESC at any time to go to the main menu
    • Overhauled UI to take up less space and look much better
      • Added in health display
      • Added run timer for players interested in speedrunning
      • Made ammo display smaller
      • Relocated UI to the top left of the screen
    • Replaced the font, which should make the text more readable
    • Added in new art for the victory screen
  • Gameplay
    • Removed house requirement - you now beat levels by planting all trees
    • Overhauled Forest Ambush level due to UI overhaul
    • Added aiming reticle so players can see where their shots will go
    • Runs can now be timed if players wish to speedrun the game
      • Time does not count when the level is paused, but it will count if you restart a level
    • The level starts off paused, giving players a chance to digest the level before it starts
    • You can now go to the main menu at any time by pressing ESC
    • Added in new lake tiles for decoration (with collision)

The theme for this Game Jam was both One Mechanic and "Recycle". The single mechanic is gathering recycled material and spending it to either plant a tree or fight off enemies. This recycled material comes from the houses of the Humans who have started to invade your forest. Guide your little treant through 5 levels and bring the forest Back to Nature!

All the art assets were entirely created from the provided art kit, but primarily the micro-roguelike pack by Kenney. All the SFX and music from the game were taken from the kit as well. Most of the sound effects didn't tickle my fancy, but I was able to make due.

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Developer
zestylimez
Age rating
Not rated

System requirements for Web

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Back to Nature (zestylimez) screenshot, image №2599954 - RAWG
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Last Modified: Nov 13, 2020

Where to buy

itch.io