Bad Dream: Coma
About
Welcome in Bad Dream: Coma. A point&click game where unique minimalistic art style creates an unforgettable and atmospheric experience. Travel through the surreal and disturbing dreamland where everything depends on your actions. You can't die but you can suffer greatly...
TIP OF THE ICEBERG
The game is designed in the "action-reaction" way and there are no obvious choices. Beat the game once and then be curious "What if I would do it differently". Sometimes it's something small but from time to time you'll see huge differences. The smallest things can be most rewarding.
DARK, SAD AND DISTURBING WORLD
Visit the place known from the previous chapters of the Bad Dream Series. Encounter well known creatures in their new form, or find the way to erase them from your memory and turn this dream to the peacefull nap.
* highly atmospheric world created with simple yet beautiful graphic design, and carefully selected sounds
* non-linear gameplay with high replayability
* hidden content for curious players
* original soundtrack
TIP OF THE ICEBERG
The game is designed in the "action-reaction" way and there are no obvious choices. Beat the game once and then be curious "What if I would do it differently". Sometimes it's something small but from time to time you'll see huge differences. The smallest things can be most rewarding.
DARK, SAD AND DISTURBING WORLD
Visit the place known from the previous chapters of the Bad Dream Series. Encounter well known creatures in their new form, or find the way to erase them from your memory and turn this dream to the peacefull nap.
* highly atmospheric world created with simple yet beautiful graphic design, and carefully selected sounds
* non-linear gameplay with high replayability
* hidden content for curious players
* original soundtrack
System requirements for macOS
Minimum:
- OS: 10.9
- Processor: Intel Core I3
- Memory: 2 GB RAM
- Graphics: Default
- Storage: 500 MB available space
System requirements for Nintendo Switch
System requirements for PC
Minimum:
- OS: Windows XP, Vista, 7/8/10
- Processor: 2 GHz
- Memory: 1 GB RAM
- Graphics: Default
- DirectX: Version 9.0
- Storage: 500 MB available space
System requirements for Xbox One
Bad Dream: Coma reviews and comments
I happened to play this one after the sequel and loved it even more. The puzzles were more outside-the-box and I liked how the game was divided into chapters. I have no patience for it, but there are three different endings you can keep track of with each action: good, neutral and bad. It takes a bit of common sense to get the good ending, and one wrong action can make you lose it. Be aware of the autosave if you try to reload it for making a mistake. Really enjoyed the horror music and the bloody moments too. It shows you that game art, if well-made, can be creepy with simple pencil drawings and a great soundtrack.
«Blew my mind»
«Sit back and relax»
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Bad Dream: Coma is a art Horror Point ' n ' click adventure from a Polish Studio called Desert Fox.
As I read, there have been several other Bad Dream games before, but they are not required to understand the Story of Bad Dream: Coma. And a Successor, named Bad Dream: Fever is already in The Works.
https://steamcommunity.com/sharedfiles/filedetails/?id=1552804964 We are in a Nightmare World from which no one can awaken, even dying is no longer possible for the People of this World. Our Job is to find out why it all is. With the Help of some Of the inhabitants of this World, we embark on a crazy and surreal Journey.
The Graphic looks like a black and white Comic on yellowed Paper, but there are also some Colour Accents and the existing Blood is Red. This Style may not convince everyone, I liked it.
The Conversations are not set to music, which hasn't bothered me any further. The Texts can also be selected in German, but Texts in Pictures or on Signs are still in English. But even I got on well with it and that's what it means. :-)
https://steamcommunity.com/sharedfiles/filedetails/?id=1552803556 On the Contrary to other Games, it is not always immediately apparent what is to be collected, as sometimes the Things can only be recorded gradually. This sometimes requires several time Searching For some areas. Where what can be picked up, the Cursor changes into one Hand, in Places where an Item is needed, the Cursor usually turns into a Question Mark. Also different is the Fact that you have to take unusual Actions more often in order to progress, which fits well with such an unreal Game.
https://steamcommunity.com/sharedfiles/filedetails/?id=1552806847 The Game consists of 8 Chapters. You can load the last Savegame (there are several per Chapter) in each chapter, or restart the current Chapter. This may be necessary if you are dissatisfied with your Decisions. These are Decisive for the further Course Of the game. There is a good ending, a neutral and a nasty ending. I got a neutral Ending because I "cheated" on a Board Game Beforehand, unaware of its Consequences and not relounloading. The Mind can always be viewed via the status button. Man can perform evil deeds, some Animals for example can be killed. Once you've done it, you get a "Brand" in Status, eg, "Hated by Spiders." The interesting and perhaps curious is, my last Chapter in the Game does not coincide with the Guides published here on Steam, the Course was different in some Places. Don't Know if that was down to my Decisions, but after I started the Game afresh and made other Decisions, some of my Quest Was different than I had yesterday.
The Achievements here are not so easy, I got even 2 unlocked after the Run. There are several Instructions from the Community on how to get the others, though.
In any Case, I liked the Game.