BAE (itch)
About
Challenge 3 levels with increasingly harder platforming, more enemies to defeat and more followers to collect! Can you make it through all 3 and become the most popular influencer in the world? You might make a friend along the way😏
Controls:- Jump: Space
- Aim: Mouse
- Shoot: Left mouse click
BAE gameplay is described as "auto runner meets Pikmin meets Duck Hunt". You must traverse platforming challenges whilst collecting followers by walking over them or shooting down enemy Beta vehicles.
Beta vehicles have a weak spot in the form of a big red button. Aim for that!
Jumping over pits is harder than it may seem, as you must time your jump so that you don't lose followers on the way over!
If you approach a building and have enough followers, you will gain an additional bonus in followers.
Throughout the levels you may encounter opposing influencers which you will have to defeat by having a superior follower count than them (just like in real life).
Complete a level by arriving to the end and overcoming the final obstacle. Your final score is determined by the amount of followers you have to spare after completing a level.
(Playing with the "Mute Audio" button in the menus yields spicy results)
Credits:- UI, enemy AI, VFX, event scripting: Antoine
- Physics engine, tech lead, level 100 programming: Nico
- Level design, menu design, general supervision: Flo
- Visual & audio design: Niven & Gaby