Ball Bounciness Study

Add to
My games
Add to
Wishlist
Save to
Collection
No reviews
Exceptional
Meh
Skip

About

Directions: Enable gravity to determine the bounciness of each ball. Each ball represents a different type of ball: 1) bowling ball 2) tennis ball 3) basket ball. Can you figure out which ball is which based on their bounciness? 

Purpose:
This project was my final submission to complete Unity's Jr. Programmer Pathway. It demonstrates Object Oriented Programming principles such as

Abstraction (The use of removing complex code / calling on methods)
Inheritance (The use of a parent class providing features to a child class)
Polymorphism (Overriding the features of the parent class with unique features)
Encapsulation (Protecting lines of code so values cannot be corrupted)

I also had to use Github to create a repository and differing branches.

Methodology:

  • For Abstraction, I created the Enable Gravity button, which uses my BallDrop() method. This method utilizes the EnableGravity() function from each of the balls.
  • For Inheritance I created a BallMovement class. Each of the type of balls were made a child of this class, and all were able to access the EnableGravity() function from the parent class
  • For Polymorphism, I made each ball contain a override method that overrode the level of bounciness from the parent class. As a result, each ball contained a different level of bounciness. 
  • For Encapsulation, I protected the time setting for the dollar sign to disappear. I made it display an error message if the developer accidentally put a negative time (for example, -3 instead of 3).

Additional notes:

  • For some reason, making the build into a WEBGL build messes up the position of the buttons and the text. I still need to improve on this.
  • Sometimes the coroutine does not start in the WEBGL build, but it shows no issues in the editor side. Not really sure what's the problem here either.
Platforms
Release date
Developer
Tedman Nguyen
Age rating
Not rated

System requirements for Web

Read more...
Edit the game info
Last Modified: Apr 15, 2022

Where to buy

itch.io