Bard to the Future reviews

Translated by
Microsoft from Spain
The game is entertaining, with good difficulty and a lot of sense of humour. But It sins of several bugs that should have been corrected, I still wonder how it is that a game of so few requirements can be slow so much. It Is very sad, because the game is promising but its failures make it very difficult to play.
Translated by
Microsoft from Italian
We LOVE this game! For real! We had lots of fun playing it even if we died a lot (and I HATE to die a lot ù.ù) BUT! But we have to admit that the biggest difficulty of this game is not exactly the level design, made to be frustrating, but the controls! Controls are not reactive and bugged: most of the time the jump does not work or the char start to move in a random direction even without touching anything. We tryed with both joypad and keyboard but things does not change. I beg you to fix this stuff so we can finally finish the game and see what happens to the battlebard =D
Translated by
Microsoft from French
Little die & retry unpretentious, a little simplistic even. The frustration is not as great as on other games by the many check point along the level. The number of levels is quite impressive, but these are relatively short, even if the many dead will make them look long. The story is a bit strange and puzzled me, especially the way the subject of the temporal journey was dealt with. I didn't really dwell on it. Rating: 3/10 more: fairly short level, the whole game is doubled the less: no big pretense or real interest at the video-playful level.
Translated by
Microsoft from Spain
Not bad, it's funny and all that... Apart from that makes a little wink to Doctor Who with the time machine XD The main problem I see is that first is only dedicated to jump, ie you can not shoot or anything similar and not that when I play with my Xbox command occurs to me That each 2x3 when I jump forward and falls in the next box is only thrown back to kill him: S is not a problem of command because I always use with all possible games and this is the only one that makes me , if they corrected that and added a little more freedom like shooting arrows or sword would be great
Translated by
Microsoft from Italian
Cute and funny Game. Nothing to say about it, that's exactly what you'd expect. But.... It has a big problem (especially for the type of game it wants to be.) The controls, they're horrible. With The jump you have three possibilities: 1) normal jump, 2) jump at random length and height, 3) no jumping. And for a 2D platformer it's a huge problem (and I'm omitting the fact that there's at least half a second of cooldown between one action and the other). The game however is completable in my opinion, although to do so you will evoke all the saints, a little ' due to the inherent difficulty of the game, and a little ' for the "bonus difficulty" given by the things mentioned before. I still Hope that everything is solved.