Battle Planks
About
Made for Weekly Game Jam (Week 174) submission
Theme: Tennis
CreditsGame Design:
Andrew Cullen
Matthew van Rensburg
Programming:
Andrew Cullen
Art assets:
Matthew van Rensburg
Andrew Cullen
Title Art:
Keisha Numdlal
Music:
Big Rock by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3436-big-rock
License: http://creativecommons.org/licenses/by/4.0/
Sound:
All sound effects are from freesound.org and used with the Creative Commons License
W - Move up
S - Move Down
Up Arrow - Move Up
Down Arrow - Move Down
Each base generates energy for two abilities. One for replenishing some shield, and one to fire a missile at the opponents base. These abilities will be used automatically once its energy has reached max. Damaging buildings will reduce energy for these abilities. Players can block missiles with their paddle.
Ball UpgradesSplit - Ball splits into 3
Speed - Ball speeds up after the next time it connects with a paddle
Fireball - Ball becomes a fireball and does 2 damage instead of 1
Shade - Ball becomes a shadow and will now travel through walls