Battleground Alpha

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About

Description

Old school top-down tank battlefield game with some pumping music and a highscore list.

Features
  • top10 highscore board (locally only)
  • 8 rounds with increasing difficulty (enemy count + enemy level) + an extra boss round
  • 6 different enemy types + reconnaissance drone + boss enemy
  • 5 different weapon types (shell, rocket barrage, mortar, laser + flamethrower) + radar scanner
  • different terrain frictions (shallow water, sand, grass, road)
  • enemy behavior strategy depending on enemy type
  • dynamic fog shading over complete battlefield
  • health and quadruple-damage pickups with announcer voice
  • pickups directional radar (blue)
  • enemies directional radar (red), to speed up findings enemies which are still alive when no enemy is near
Tips
  • you can pause the game with 'P'
  • constant movement and using the environment is a key for success
  • moving on roads is a big advantage when you're in trouble
  • different enemies have different sight radius and different rate of fire
  • enemy shells can be shot down, but laser, mortars, rockets and flamethrower not (of course)
  • destroyed enemy hulls remain, but are destroyable as well if needed
  • use the directional radar to be prepared for enemies, to locate distant enemies and to find pickups
  • drones alert all enemies in a big area of your presence, so shooting them down should be a priority
  • the boss starts new drones when the old ones are shot down
  • flamethrowers even penetrate forests, so you're not safe behind if you're still near
  • there are still some development cheats in the game - see if you can find them ;)
Known issues
  • none atm :)
Credits go to...
  • Coding by myself for fun only
  • Craftpix's *AWESOME* free 2d battle tank assets!  
  •     https://craftpix.net/freebies/free-2d-battle-tank-game-assets/
  • Qubodup's *BRUTAL* FPS announcer voice  
  •     https://opengameart.org/content/fps-announcer-voice  
        (I'm so sad there isn't more from him to include)
  • *PULSING* Game and dialog music:  
  •     Gregoire Lourme's Commando Team: https://opengameart.org/content/commando-team-action-loop-cut  
        Erh's BlueBeat 01: https://opengameart.org/content/bluebeat-01-loop-cyberpunk-lab-music
  • Pixel Saga's *BEAUTIFUL* Rebellion font  
  •     https://www.urbanfonts.com/fonts/Rebellion_Italic.font
  • Bearmetal's Simple stone path: https://opengameart.org/content/simple-stone-path-32x32-tileset-2d
  • Jannax's Sleek bars: https://opengameart.org/content/sleek-bars
  • Kenney's Crosshair pack: https://opengameart.org/content/crosshair-pack-200%C3%97?PageSpeed=noscript
  • James Duckett's Gunbang sound base: https://freesound.org/people/james%20duckett/sounds/30436/
  • Some Unknown's Explosion sound base: https://freesound.org/people/deleted_user_5405837/sounds/399303/
  • Lee Barkovich's Robotic mechanic step sounds: https://opengameart.org/content/robotic-mechanic-step-sounds
  • Creative Game Assets's Star and Heart Icons: https://cga-creative-game-assets.itch.io/gold-2d-mobile-ui-for-casual-game
  • Erh's BlueBeat 01 [loop]: https://opengameart.org/content/bluebeat-01-loop-cyberpunk-lab-music
  • Skoripio's Space Ship Construction Kit: https://opengameart.org/content/space-ship-construction-kit
  • Écrivain's Random Sfx: https://opengameart.org/content/random-sfx
  • TrueCynder's Forest Tileset: https://opengameart.org/content/forest-tileset-new-and-old
  • Hiulit's 2D-Fake-Explosion-Particles: https://github.com/hiulit/Godot-3-2D-Fake-Explosion-Particles
Platforms
Genre
Release date
Developer
rgutmann
Age rating
Not rated

System requirements for PC

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Last Modified: Mar 19, 2021

Where to buy

itch.io