Be Good (Navid)

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About

Made for Mini Jam 97: 

All assets (sound, art, code, music) with the exception of the following were made during the 72 hour jam time: sfx_dog_bark, sfx_dog_whimper, sfx_vacuum _cleaner, sfx_pot_shatter.

A word about the theme:

When we were thinking over the theme of simulation we came to the conclusion that our game had to have an environment that the player could modify and then hit "play" to simulate. In the case of this game, our environment is a house with pottery whose agents are made up of cute little doggos.

A word about the limitation:

When we were thinking over the limitation of "movement is lethal" we landed on an idea that was a little bit tangent to it. That is, if a pot was disturbed by a doggo, it would shatter and cause the player to get a low score (that is, the doggo's movement into the pot was lethal to the pot and the player's score). As lethal as one can get for a cute puzzle game.

Be Good is a puzzle simulation game with a cute doggo who deserves some treats... 

...Most of the time.

Have fun!

Created by 2 people.

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Navid
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Not rated

System requirements for PC

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Last Modified: Jan 14, 2022

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itch.io