Beat Em Up
About
In a world of living machines, a talented DJ robot, named DJ WAV, is forced to fight his way through the streets of Audiophile City and into the local broadcasting station in order to stop the sinister new radio station manager and his army of obsolete robots who have taken down the DJ's hit songs from the airways. Shift between lanes and remove obstacles. Avoid and deflect enemy projectiles. Utilize classic Beat Em Up arcade style combat.
The CauseBeat Em Up was designed with the goal of innovating an enjoyable casual game for kids that are a part of the UCF Limbitless Solutions program, which designs quality 3D printed, bionic arms for children at an affordable price. Beat Em Up syncs with the bionic arms and utilizes the signal inp1ut as a switch controller functionality between DJ WAV's Attack Mode and Walk Mode, thus allowing the children a way to play and familiarize with their arms in a new way.
Downloadable Limbitless Game version coming soon.
Everyone that does not have an awesome bionic arm can still play using either of the alternative controller layouts.
Controls
Zack Henderson - Programmer
Jarrett Rhodes - Graphic / Character Artist
Stevan Smeltzer - Graphic / Character Artist
Nathan Trimboli - Producer / Stage Artist
Christine Wright - Music / SFX Designer, Stage / Graphic / Character Artist
Jonathan Gonzalez - Theme Song Beatboxer
We welcome your comments and reviews.
Thank you for playing.