Beefy Particle System

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About

Simple level where the player can interact with birds, butterflies and fish. The flocking particles are new systems in development, made using Niagara in Unreal Engine 4.

3 types of functionality: 
- Particle fly towards a random point
- Particles fly along a Spline path
- Particles fly away from Players and other Actors

In future versions, particles will switch flight modes dynamically at runtime - using Paths and Perch components in the scene.

(Flock algorithm is simplified to run CPU Emitter, does not use Simulation Stages / PBD dynamics. )

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Developer
Matt Wallace
Age rating
Not rated

System requirements for PC

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Last Modified: May 14, 2021

Where to buy

itch.io