Being a Creature
About
In this game you have to develop your creature and travel, the single player world is built in such a way that the farther you are from the center, the more new things you can discover.
Each enemy in the single player mode is procedurally generated, pseudo-randomly. That said, everyone, the qualifications of his limbs and skills will depend on how far he is from the center of the world.
This is my old project, I did it back when there was Steam Greenlight, but it was a very long time ago. Play to your health :) now this project is on HDD, I'm not doing it.
Multiplayer in the game is only through the local network.