Bejeweled Twist reviews

Translated by
Microsoft from Deutsch
Actually, the Genre of Casual Play is not that mine. But with cheerful Jewel Rehen, things are different. Over a Hundred Hours of Playing time speaks for itself. But what is so Special about this Game? Well, there's the Game principle first: You face a Field full of colorful Jewels. The Aim is to bring together at least three equally colored ones, which makes them disappear and the Gaps are filled by the Stones that overlay them. This can also lead to Chain reactions, which is considered a Combo and Increases your Score. The Highlight compared to the more classic Bejeweled, however, is the "twisten" here. You have a circular Cursor that encloses four Jewels and can rotate them by 90 ° Counter-clockwise by clicking or Pressing a button. The Jewels thus occupy other places and the Reaction can begin. In order for the Whole thing to remain demanding, however, a not insignificant Hurdle has been cleared on this simple Game principle: In theory, you can rotate as often as you like in any possible place in order to build your Desired Constellation, but really you can only get further if You mine at least one Row per Turn. This is further encouraged by additional Troublemakers, such as Bomb stones, whose Timer is reduced by one Unit with each Move and which therefore have to be removed early In the known style or Castle Stones that cannot be moved. Aid comes in the Form of Explosive Stones, which can be produced by the Dismantling of a Series of four (which is not a problem) or Lightning Parts, for this the already much more difficult series of five. With both Stones, several Jewels can be removed on a Train and air can be obtained. In addition to an Infind mode, which is called Zen here, one plays Through in mission mode level by level, Whereby the Degree of Difficulty increases by turning up more and more sturgeon stones and the Duration to Finish a Level (a Kind of Level indicator that Comes with each Reduction Is rising) getting bigger. Especially here you can quickly play your way up into a high points multiplier through the "One-pull" rule and thus get fruit stones, which carry all equally colored Stones with you when They are dismantled. If you also Manage to break down a Combination of four Predetermined stones in the right Sequence, you will be rewarded even more. In contrast, there is the fleet "In between" mode Blitz, in which you have to collect as many points as possible in just five Minutes and are therefore forced to knock out the best possible Combos and Multipliers. How quickly you can spend hours with It, I was able to find out for myself. Verdict: Bejeweled Twist is a real Game for In Between without Frills and Ballast, where you can achieve a certain Learning Effect despite high Luck factor. A Game that you can always like to push in between (and where you can still spend a lot of Time with a Round).
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