BGJ3

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About

Made for Blackthornprod jam. Very simplistic 2d spacecraft flyer. 

Controls: Arrows to move arround, Space to select upgrade or start new game if crashed.

The theme of the jam was "less is more". So... You have fuel ( on the bottom left). The less of it you spend during level, the more powerful will be the upgrade at the end. Be worn thought - crashing into asteroids is fatal. 

Game starts a bit on an easy side, but it gets exponentionaly harder as it goes.
(Just fyi, SPD++ increases your acceleration, SZ-- dicreases your size and FL++ increases how effective is your fuel)

It's my first -finished- project, so don't judge too harshly.

Music in the game is somewhat reminiscent of "Сплин" 's  "Выхода нет", and everything else is made from total scratch during game jam week.

Uses SDL2, SDL_image and SDL_mixer.
Powered by C.

P.S.  If there are any spelling or grammar mistakes, please, do tell.

P.P.S. If anyone want to collab with a newby in C/C++ gamedev, i'd be glad to do it.

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TiARETiK
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System requirements for PC

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BGJ3 screenshot, image №2697180 - RAWG
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Last Modified: Feb 1, 2021

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itch.io