Bike Rush reviews

Translated by
Microsoft from Russian
Product received for free Early Access Review is Very difficult to do reviews on games, the main mechanics of which is to use VR-technology without having these very technologies. But, this game I had a chance to try out in these very glasses of virtual reality in special conditions, the truth had to pay extra for the rent, but it was worth it! You Know, I'm generally skeptical about all the flaws in the gaming industry, whether it's early access to Steam or raw virtual reality technology. At the moment VR is the most modified and not ready for modern game standards. What is there to say, even projects such as Skyrim VR with multimillion budget and developed by the most that no masters of the industry as a result are obtained as mediocre, from the technical side. And if to take crafts of small indie-studios then here at all it is desirable to get on a head and to run circles on a room in that same helmet with shouts "My Eyes" or "for what to me all these torments". Speaking specifically about Bike Rush-it's a fairly simple runner, in which we have to manage a motorcycle at high speed, in the meantime trying to escape from the chase. To move Freely in space we will not give, and only allow to maneuver on three strips, as in the same Subway Surfers (excuse me for such an example, so I am old) most likely, for the sake of convenience and simplicity of management. This is the same VR game and the main thing to twist the head and guide the controller in the direction of the enemy. There are only three types of Enemies in Bike Rush: A car, a armored vehicle and a helicopter operated by the servants of the order. All we have to do is to maneuver swiftly between the lanes of the road, as quickly as possible to neutralize the opponents (especially helicopters, because they are strongly dammazat), pick up the gain through the shot in them and... Put Records! And It's all under the rock music. In addition to the pistol, you can also apply grenades and use a certain feature of game mechanics-Springboard. Pressing the corresponding key, it is placed at a distance of about thirty meters and allows you to overcome obstacles and roadblocks opponents. Speaking about the sensations of the game in the helmet HTC Vive I can say one thing-it is insanely swift and literally explosive game. Everything around is so fast that you will constantly need to make decisions and watch what happens around, because the opponents are usually behind you, and to knock them out will need to turn the other way. And you should not forget to watch the road, traffic on the highway is quite dense and crash into anything can be quite quickly. Visually This is something at the level of the PAYDAY series, though it is done, most likely, on Unreal Engine 4. This is not a bad thing, because you will not have time to consider the details of the world around you, because you are always on the move, and everything will explode, just like in the film of some Michael Bay. The only Thing I'd come up with was a small variety. The Visual template here is just one, all you have to see while in the game is the desert, Gray highway and plain persecutors. As a result, from the hour of the game session in the helmet HTC Vive I have only positive emotions. It would be great, except that, to see a few color variations of the levels, because the monotone very much catches the eye. Any Jungle or slippery plains of snow-covered Russia would be a great option for additional trails. In the meantime, I can safely say that Bike Rush became for me one of the first reasons to buy a virtual reality helmet. The Review is compiled by the author of the curator page-"Special Games Club"
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