Bing Bong XL reviews

Translated by
Microsoft from Russian
In This article, it will not be about one game, but just about three. Namely: Bing Bong XL, Pivot XL and Righty Tighty XL. All of them are among the first arcade games of Canadian developer Adam Nickerson, the creator of such popular killers of time as Bit Blaster XL, ORBT XL and Diamo XL. All games were originally created for smartphones, some of you can even be familiar with them. And here the author decides to give his first creation a second life, releasing on the expanses of Steam. The "XL" in the title signifies that it is a new version designed specifically for the mentioned online gaming store. All three games are scheduled for release on the 14th of May, 2018. And So, let's first about the general in games, all of them are made as a game of one life, in which the goal is to score as many points in one round. In case of loss, it will be necessary to start from the beginning. At The end of each round will be shown statistics, how much time lasted and how many points scored. Also There is a leaderboard, you will be able to compete in records with players from around the world. In each game to collect white balls, which will give one point. You will also play for the ball. Everywhere will be present hostile elements, here they are represented in the form of different figures, you have to shy away from them, and if you pass in the maximum proximity to any, it is destroyed, which also will bring one point. For The collected points, you will be able to acquire a new look of your circle. Customization is difficult to name, it just will change color. Also in each game will be present various bonuses, which as well as white balls, will have to catch on the playing field. These Are such bonuses as: plus two points; Destruction of all hostile elements present on the screen at the moment; and stop time. In General terms understand, now let's get a little bit about each of the Games: Bing Bong XL-The first game of the author. The Gameplay is centered on the left side of the screen where your ball will fly up and down. Each touch to the floor and ceiling will give one point, as there will always be white balls that we need. On the right side of the screen, in our direction will constantly fly different shapes and sometimes bonuses. The Bottom line is to press the SPACEBAR or left mouse button to slow down our ball and give hostile elements to fly past us. As Long as the slowdown is active, our ball becomes larger, thus becoming more accessible to the collision. Pivot XL-The second and probably the most difficult game. Our Ball will rotate in a circle on a small area, on the left and on the right you will fly the same different shapes. When you press the mentioned space and left mouse button, our ball will move to another area, looking at what time you clicked the button. Also you will not be able to crash into the fields of the game screen. Righty Tinghty XL is the third game of the author. In this part, our ball, with each press of the two buttons, will change the trajectory of the flight. Up, right, down and left, clockwise forming a square with its movement. Each selected white ball will not only pick up, but also deliver to the portal, located at the bottom of the screen. Over time, the portal will begin to move around the game screen. It is impossible to Touch the game fields as well as in the second game described earlier. You can Also pick up an unusual white ball that will turn your movements counterclockwise. In conclusion, let's say. All three games are implemented beautifully in a minimalist style and have the property to tighten, as well as the three predecessors of the author, who appeared on the expanse of Steam earlier. If you are looking for a hardcore killer of your time, you should pay attention to this trilogy.
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