Bit Souls
About
Top-down melee combat RPG inspired by the Soulsborne genre. My second attempt at making a game, dumping in all kinds of mechanics I could think of and learning a shit ton of stuff in the making of this project.
No tutorial yet, so here are the controls:
WASD: move around and that
Left click: Attack
Right click: Special (Sword: parry, Greatsword: stab, Katana: Shuriken)
Space: Doge roll
E: Interact
Q: Use healing shard (Upgrade with souls at the lifesprings)
Tab: Switch targeting indicator
Work in progress build, still much more to come including:
- UI stuffs
- Sound and VFX
- Probably a tutorial
- Boss fight
- Secret boss fight?
- More levels??
- Roguelike mode with randomly generated maps???