Bizarre Earthquake reviews

Translated by
Microsoft from Russian
Product received for free To start: If you accidentally wandered into the page of this game and you are not a fan of the Tresha-go where you went, because "Trešovo" here everything except the plot. So Let's start! To start about as a good part of the game-a normal story, not in the sense that it is good, but in the fact that it is good (compared to the rest of the components of the game). It does not cling, does not stand out from the mass of other games, does not deep into the soul, it just is and is quite acceptable. In Part, you can also say that you can save time on the character's walking by double-clicking it to teleports to the right place. And now about the rest that makes the main part of the game: Management-not the most convenient and thoughtful. The Interface is simple and not very pleasing to the eye with not the best font. Graphics-already on the tablets can be seen all its beauty, but in the game these feelings are amplified. You Know, this indescribable sensation of confusion when you don't even know how to cry or laugh. This applies as if the characters (and all the people in the game) are not from this world and beautiful grandmother's rubber scarf on the button, and wonderful animation (playing for the girl was the feeling that from the way she bends "wagging" hips-it once just breaks In half and I'll lose). Sounds-The music in the game is absolutely not suitable to the happening. Here I go in the dark forest swinging from side to side (wonderful animation, yes) and on the background of such a cheerful music as if I'm in The Sims play (well on the chart 2nd part is suitable). Voice sounds in the game is not (it is also for the better). The Other sounds in the game are unreasonably loud and do not fit into the environment (one granny who when knitting issued sounds like she's got a fight on the blades of what is worth). And Yes, in the settings you can only change the volume of all sounds, separately remove music or mute granny duel with the scarf will not come out; "Puzzles"-yes, it is in the quotation marks that you do-well, that do not-the game will do itself and go to play itself on showing the next video even if you are not. I absolutely do not care how many people and how long did this game, as well as all the same as it is inexpensive-I am a consumer who is unhappy even getting it for free. In it, of course, there is something beautiful-because if you masochist or long wanted to treat with a miserable animation-this is what you need, otherwise-I do not know, buy yourself a better sweet roll and sit in a café with free Vaifaem, more fun will be. In General,-4 rubber grandma's handkerchief of 10.
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Translated by
Microsoft from Deutsch
Bizarre Earthquake is an Old-school indie Point-and-click adventure. Cansu is a Turkish Geologist and Earthquake Researcher. Along with her Assistant Bora, she sets out to explore a curious Series of Earthquakes and discovers amazing Secrets. The Core acts classically at the Core. Things need to be investigated, recorded, used and talked to other Protagonists to move forward in History. Very classic also: The Story divided into several Sections of the day develops without much Variation Possibilities. Often we experience more of a Narrative than a Game that we could really influence, too. And it is precisely this Narrative that is also the biggest Problem. It seems unstringent, later even confused, the Figures clichéd, even if they are certainly thought ironically. The two Main Protagonists in particular turn out to be astonishingly naïve, childishly ignorant and little reflective and therefore only partially credible. The Story seems like a hairy combination of bad Soap opera, Miss Marple And conspiratorial James Bond. Somehow nothing really fits together, somehow everything is surface and arbitrary. Not to be misunderstood: "Bizarre Earthquake" is ambitious, has charm. You can see that Passion and Detail has been put into the Game. The Impression alone cannot be denied that the Makers were not always Masters of their Product. On a Positive note, we can almost always switch between the two Main Characters Cansu and Bora, each Figure has its own little Puzzles. But this actually very good Mechanics is immediately evicted by the Fact that it can happen when you change, that the Task is suddenly considered simply fulfilled, even if the Puzzle itself has not yet been solved. Technically, the Game is very weak. It's in a Kind of Window mode to play. You can scale it up to the Size of the Monitor, but then get a very fuzzy Image. There is no Voiceover at all, everything is realized via English Subtitles. The Music also seems arbitrary and often inappropriate. The Animations of the Characters are very staxy, Bugs are common. Figures no longer move or appear in the wrong Size in the wrong Room. In this Context, I better omit the Word clipping. Rating: 4/10 Atmosphere 4/10 Story 3/10 Graphic 3/10 Sound 4/10 Game Mechanics 4/10 Balancing 4/10 Game Pass Conclusion: Ambitious but unfortunately not sovereign. 4/10 Overall Rating
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