Black Knight Zero - Demo 4 - Garage Edition
About
Garage Demo
Currently only weapons affect combat performance, most of the stats are placeholder, so don't think too hard about any of that stuff. Also, not every backpack has back weapon slots, so don't be confused if you can't equip more than two guns.
What's new:
- You can now swap body parts!
- There are two full armor sets and some lesser parts.
- Free weapon choice, up to 4 slots
- Improved hitboxes
- Improved melee combat(still bad tho)
- Improved LockOn mechanics
Main purpose of this demo is to test the performance with all the new systems running in the background and look for garage related bugs.
Controls:
WASD for basic movement
L/R Mouse to shoot active weapon
Q/E to switch L/R weapon
Space to boost
Shift for jumping
Mouse Wheel to adjust the camera
F to switch targets
Known Issues:
Missile launchers stats are bugged in the garage, they still work fine in combat
Can't switch to movement/combat sub menus in the garage
Pause screen during combat is bad