Translated by
Microsoft from Russian
Microsoft from Russian
Early Access Review is a Great skoll shooter!
In the Beginning it is very hard... Let God pass the first level.
Random waves, a pile of weapons and bonuses upgrades.
But with the accumulation of $ $ $ and the purchase of chips everything becomes easier and more fun.
As A result, typing 4 max chip, easily passed together.
But The game is constantly dorobatat, so you can pass more and more!))
The Contact weapon rolls!))
Translated by
Microsoft from Russian
Microsoft from Russian
Early Access Review No Manageability in the game.
The Game is unbalanced on the hyip of similar subjects. Very sad to have bought this game.
There are shmapa very short-fig with them, though pleasure get. There are complex-well the same toha. And This is just a non-playable share. We hope that the authors will correct the game even to any balance and will remove this miserable inertia from the movement.
Tried to play on the arcade stick-there was a desire to get to try those who managed in this game.
Translated by
Microsoft from Italian
Microsoft from Italian
Product received for free Early Access Review Get An all Italian development team, get some good ideas, fondile with a simple but effective gameplay, put some music that already from the first notes catapults you into the world that developers have conceived PE R you, mix all these ingredients... And you'll get Black Paradox!
If You also love those games that taste vaguely retro, that combine ability and desire to perfect each step, you can not absolutely make you escape this little pearl. The guys at Fantastic Studio have been able to create something really challenging but never frustrating and trivial. You want to know the rest? We at iCrewPlay have reviewed it for you.
https://www.icrewplay.com/black-paradox-un-viaggio-nello-spazio-tutto-italiano/
Translated by
Microsoft from French
Microsoft from French
Early access review demo a bit full, but it's wanted.
The game itself is less bold.
It's a horizontal shmup like many others. But an atmosphere, and especially a music give it a nice little atmosphere that make you come back, even if you sometimes take a lot of meatballs in the garts! We'Ll have to manage the Dodge; but it remains manageable compared to Japanese denmaku. Nothing insurmountable.
An upgrade system allows you to invest in shooting mode chips, "care" or Dodge, spending credits earned while playing. The more you buy upgraded versions of the chip in question, the more the associated feature increases. In the absence of skill, a little fiercely should help;)
When it is well done and it is nice (personal tastes I grant you), even if it seems difficult, we want to play and we come back.
And personally I hooked up to the demo, although I could not go far. So I opted for the total ^ ^ the design and the music have really been a decisive part for me. And I know I would enjoy playing it in any case.
Make your own opinion with the demo, knowing that it is much harder than the game itself.